> Well, GraphicsLayer won't do much for canvas anyway, it's for CSS-3 
> animations.
> Is the internal buffer going to be there just for canvas, or for all 
> use-cases of GraphicsContext?

I am think of canvas only, hence why I wrote "For a graphics context
that operates on a canvas, ..." :)


-- 
Ariya Hidayat
http://www.linkedin.com/in/ariyahidayat
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