>-----Original Message----- >From: Knoll Lars (Nokia-D-Qt/Oslo) >One thing worth considering is IMO to only use a QImage to >render the canvas content into, and avoid any >caching/conversion magic between images and pixmaps. We don't >get any HW acceleration for drawing with this, but it might >still be faster and easier than doing possible conversions >back and forth.
I don't see why we would need to convert back to an image at all if the user doesn't call getImageBuffer. Many times all we do with canvas is transform; drawImage; fillRect; transform; drawImage; etc. In that case, which is much more common than getting the image buffer or setting pixels directly, HW acceleration is crucial. No'am _______________________________________________ webkit-qt mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-qt
