Accelerated compositing is not finalized yet - we're still working on some things, especially WebGL integration: See https://bugs.webkit.org/show_bug.cgi?id=35388
I haven't tested it myself in a while, but I believe that by removing AcceleratedCompositingEnabled from the settings (QWebSettings), and by building with 3D-canvas, you can make WebGL work - this is necessary until we finalize the above fix. No'am ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of ext Chinmaya Sn Sent: Friday, April 23, 2010 3:44 PM To: Poulain Benjamin (Nokia-D-Qt/Oslo) Cc: [email protected] Subject: Re: [webkit-qt] QtWebKit, QtWebKit 2 and... WebGL Ah, I din't realize accelerated compositing is complete. I think there is condition in HTMLCanvasElement::getContext which will fail to return 3d-context unless Accelerated Compositing is enabled. On Fri, Apr 23, 2010 at 1:18 PM, <[email protected]<mailto:[email protected]>> wrote: > I have been testing daily for WebGL I don't think it works. > I believe QtWebKit needs complete accelerated compositing support for WebGL > to be completely working. QtWebKit _has_ accelerated compositing thanks to No'am. But WebGL and accelerated compositing are unrelated, WebGL elements can be regular layers. cheers, Benjamin _______________________________________________ webkit-qt mailing list [email protected]<mailto:[email protected]> http://lists.webkit.org/mailman/listinfo.cgi/webkit-qt -- -- chinmaya sn
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