Accelerated compositing is not finalized yet - we're still working on some 
things, especially WebGL integration:
See https://bugs.webkit.org/show_bug.cgi?id=35388

I haven't tested it myself in a while, but I believe that by removing 
AcceleratedCompositingEnabled from the settings (QWebSettings), and by building 
with 3D-canvas, you can make WebGL work - this is necessary until we finalize 
the above fix.

No'am
________________________________
From: [email protected] 
[mailto:[email protected]] On Behalf Of ext Chinmaya Sn
Sent: Friday, April 23, 2010 3:44 PM
To: Poulain Benjamin (Nokia-D-Qt/Oslo)
Cc: [email protected]
Subject: Re: [webkit-qt] QtWebKit, QtWebKit 2 and... WebGL

Ah, I din't realize accelerated compositing is complete.

I think there is condition in  HTMLCanvasElement::getContext which will
fail to return 3d-context unless Accelerated Compositing is enabled.

On Fri, Apr 23, 2010 at 1:18 PM, 
<[email protected]<mailto:[email protected]>> wrote:
> I have been testing daily for WebGL I don't think it works.
> I believe QtWebKit needs complete accelerated compositing support for WebGL 
> to be completely working.

QtWebKit _has_ accelerated compositing thanks to No'am.
But WebGL and accelerated compositing are unrelated, WebGL elements can be 
regular layers.

cheers,
Benjamin
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chinmaya sn

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