Hi Ivan You need to build it from a webkit repo (e.g. gitorioous.org/webkit/webkit.git) and not from a Qt repo. See http://trac.webkit.org/wiki/QtWebKit: you'd need to pass --3d-canvas as one of the parameters.
Cheers No'am ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of ext Ivan De Marino Sent: Monday, June 07, 2010 6:18 AM To: [email protected] Subject: [webkit-qt] [HELP] Doing a build of QtWebKit with WebGL enabled Hello. In commit 178990dadfd, Simon Hausmann removed the WebGL support. commit 178990dadfde03e514ac784bc28730032f876afa Author: Simon Hausmann <[email protected]<mailto:[email protected]>> Date: Tue May 4 15:27:27 2010 +0200 Removed WebGL support in the release branch. As discussed with Jarkko, this feature is not ready for the release yet. It's not enabled in the build by default (CANVAS_3D) and it's seeing lots of changes in the trunk still. Reviewed-by: Jocelyn Is there any way so that I can do a "test" build with this feature available? No problem is "it's unstable": it's something I need for doing an internal demo of WebKit. The crowd I'll have can't understand the concept of "has been temporary removed because it's been still heavily developed". For now, I'm trying with a "git revert ...". Any other option? Thanks in advance for any help -- Ivan De Marino | Software Engineer | France Telecom R&D UK - Orange Labs w. +44 20 8849 5806 | m. +44 7515 955 861 | m. +44 7974 156 216 ivan[dot]demarino[at]orange-ftgroup.com<http://orange-ftgroup.com> | ivan[dot]de[dot]marino[at]gmail[dot]com www.detronizator.org<http://www.detronizator.org> | www.linkedin.com/in/ivandemarino<http://www.linkedin.com/in/ivandemarino>
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