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Hi David
Thanks for all the help - this looks great and all seems to be  
working well.. Except the bug with WOBuilder but I think I can live  
with that.... :-)

Gino
On 25 Feb 2008, at 09:25, David Elliott wrote:

> Hi Gino,
>
> Would you have a look at your console log by opening up the Console  
> app in /Applications/Utilities?
>
> My guess is that they got redirected somewhere, probably back into  
> the .dst root!  It seems for some queer reason that the created  
> package references the apps by bundle ID and attempts to replace an  
> existing app with that bundle ID rather than install into the  
> proper location.  I wish I knew some way to turn this off because  
> not too many people really care to move them as far as I know,  
> particularly when all the frameworks they depend on need to be in  
> the fixed locations to work anyway.
>
> Try nuking /tmp/WebObjectsLegacyDevelopment.dst and then installing  
> the package again.. it'll probably work because launch services  
> won't have remembered that EOModeler and friends were "installed"  
> in the tmp dir.
>
> As for Xcode, follow the instructions at the end of the new (r18)  
> README.txt so that Xcode can find the file templates.
>
> -Dave
>
> On Feb 25, 2008, at 4:13 AM, Gino Pacitti wrote:
>
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>> Hi David
>>
>> I am really pleased with this... it was just what I was looking for
>> to move forward with using WO in conjunction with Leopard... Thanks
>> for your great work.
>>
>> I do have a couple of final questions though as I am unable to add a
>> new WOApplication or WOComponent from the file menu in XCode.. Any
>> reason why this was...
>>
>> BTW after I ran the final script I looked for the .dmg file in tmp
>> and installed that - yet for some reason the tools did not install
>> in /Developer/Applications/
>> I had to manually copy it across...
>>
>> The rest seemed to be installed but I copied from the .dst file all
>> the directory contents into their respective paths...
>>
>> Anyway Xcode opens projects and compiles and I can open WOComponents
>> which still have their link to the project...
>>
>> If you do have a sec and can help with the question above I would
>> surely appreciate it..
>>
>> GIno
>> On 24 Feb 2008, at 19:06, David Elliott wrote:
>>
>>> Hi Gino,
>>>
>>> I think you mean lWOCompatibilityStreams not
>>> IWOCompatibilityStream.  That is, a lowercase ell like the "-l"
>>> option to the linker.
>>>
>>> I've got Xcode set at the defaults and I did just check and find
>>> that if you set a custom build products location you need to be
>>> sure to set it to place intermediate build products "with build
>>> products".
>>>
>>> There are equivalent options in the project inspector.  If you've
>>> customized it in your general Xcode preferences then make sure you
>>> select Place Intermediate Build Files in: "Build Products Location"
>>> from the project inspector.
>>>
>>> Also note that putting the build products anywhere but the normal
>>> build directory is going to require that you modify the woroot-
>>> fixup.sh script slightly.  So if in doubt, set the build products
>>> (Place Build Products in:) to /path/to/WOCompatibility-r16/build
>>>
>>> I am guessing you got this error on the SystemWOCompatibility
>>> target which was unable to find its dependencies.
>>>
>>> -Dave
>>>
>>>
>>> On Feb 24, 2008, at 7:54 AM, Gino Pacitti wrote:
>>>
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>>>> Hi David
>>>>
>>>> I tried to build the WOCompatibility.xcodeproj with XCode 3 on
>>>> Leopard and I get an error: library not found  
>>>> IWOCompatibilityStream?
>>>>
>>>> I had run the first script with XCode 2.5 mounted and that went  
>>>> well
>>>> but the requirement to build the project first gave me the error.
>>>>
>>>> I did download the Libstreams first and they are in the folder...
>>>>
>>>> Any help appreciated
>>>>
>>>> Gino
>>>> On 24 Feb 2008, at 09:54, David Elliott wrote:
>>>>
>>>>> [NOTE: CC'd anyone who posted publicly expressing interest and
>>>>> BCC'd anyone who sent me a private mail]
>>>>>
>>>>> On Feb 24, 2008, at 4:30 AM, Simon McLean wrote:
>>>>>
>>>>>>
>>>>>>> In fact, I believe that most WebObjects developers have only
>>>>>>> moved to Eclipse because they were forced to.
>>>>>>
>>>>>> I think you're absolutely right. But very shortly after arriving
>>>>>> on planet Eclipse we realised just how stupid we were clinging on
>>>>>> to XCode.
>>>>>
>>>>> Tried it.  Didn't like it.  It does a lot of stuff, none of  
>>>>> which I
>>>>> really care about most of the time.  The old stuff was better for
>>>>> my workflow.  Or rather maybe I should say the old stuff IS better
>>>>> for my workflow.
>>>>>
>>>>> http://tgwbd.org/WOCompatibility/index.html
>>>>>
>>>>> Enjoy,
>>>>> -Dave
>>>>>
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