Follow-up Comment #4, bug #9103 (project wesnoth):

In case this is any use to devs fixing the bug, the bug is also present in
the third scenario of my campaign, 'Capturing Mar'Than', which also involves
units with 0 movement. A strace and a savefile are attached.

(file #2307, file #2308)
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Additional Item Attachment:

File name: curmagiauto4.zip               Size:20 KB
File name: floating_point_strace_tailed.txt Size:16 KB


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Reply to this item at:

  <http://gna.org/bugs/?9103>

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