URL:
<http://gna.org/bugs/?9215>
Summary: reload of all big scenarios does not work (MP only)
Project: Battle for Wesnoth
Submitted by: zero
Submitted on: Sunday 05/27/2007 at 17:42
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.2.4 and 1.3.2
Operating System: windows
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Details:
When trying to reload a scenario of a noteable size (eg. Temple of naga, fall
of the tent) reload does work resulting in a disconnection. This happen to all
the people i know using windows on all builds 1.2.x and 1.3.x So it should be
easy to reproduce.
Sometimes fake joins show just after trying to load and before it could even
be possible to join as the game have not yet appeared in the lobby.
If i ping the wesnoth server it appears to be when ping time goes above 3000
ms.
I'm not sure this is only on windows build but it have been the only place i
could test it. The bug ruin alot of good gaming from user made scenarios. If
questions feel free to PM at zero1
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<http://gna.org/bugs/?9215>
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