URL:
  <http://gna.org/bugs/?9723>

                 Summary: Check for OOS at recruitment time
                 Project: Battle for Wesnoth
            Submitted by: amroth
            Submitted on: samedi 11.08.2007 à 12:16
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.6
        Operating System: OS X

    _______________________________________________________

Details:

Checking that the stats of the newly recruited units are the same on all
clients would avoid an Out Of Sync error later. Eventually raise an OOS at
that time.

Detecting the error early in the game will improve the playing experience. I
hate to abort a game after the fighting has already gone far...




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9723>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to