Follow-up Comment #1, bug #9723 (project wesnoth):

It's already checked at recruitment but the error isn't fatal. Before 1.3.6
there were almost always checksum mismatches due to different unit names in
different languages. I fixed that in 1.3.6 so maybe making the error fatal
now might be an option.


Before I make that change I'd like to hear more from the MP devs (since I
don't play MP at all).

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9723>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to