Follow-up Comment #2, bug #9795 (project wesnoth):

That's another point. Seeing the resistances for the stoned Sea Serpent and
Grand Knight (among others) in the MP map "Caves of the Basilisk" wasn't too
useful, but if the resistance information stays, that is also not a problem,
it doesn't clutter the display too much. Feel free to mark this as "Won't
fix".

--

(alink: I noticed from today's irclog you were discussing the 2-7 number key
movement range feature. I find that feature useful, so I remembered an old
bug about that. See bug #7025 and bug #7026.)

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