Update of bug #9800 (project wesnoth):
Severity: 3 - Normal => 5 - Blocker
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Follow-up Comment #1:
The problem is that playmp_controller::linger() doesn't account for network
traffic. (It's just inherited from playsingle_controller::linger() AFAICT.) A
naive fix to copy the logic from play_human_turn() resulted in a crash of the
receiving client though. I didn't try any further..
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