URL:
<http://gna.org/bugs/?10136>
Summary: Units don't fully heal upon leveling
Project: Battle for Wesnoth
Submitted by: bursur
Submitted on: Friday 10/12/2007 at 12:27
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.7
Operating System: Linux/Debian
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Details:
When ever a unit levels up, it heals and then the strong and resilient
modifiers are added. The results are that you have level 2 and 3 units that
are missing up hitpoints as if they have already been damaged in a fight. I
have noticed that it doesn't matter about the units or era that is used, also
that it affect everyone the same.
Please let me know if you need more information since this is my first time
submitting a bug official.
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<http://gna.org/bugs/?10136>
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