Update of bug #7313 (project wesnoth):
Category: Bug => Feature Request
Severity: 2 - Minor => 1 - Wish
Priority: 5 - Normal => 3 - Low
Status: Wont Fix => None
Summary: Observers don't see time running out in the top row
=> Observers don't see time running out
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Follow-up Comment #2:
The problem is that we don't transmit timer information. If we would send the
remaining time on end turn or so to synchronize, it should not be difficult to
implement.
Related is that we do not show timer information about the active player when
it's not our turn either. Would be valuable information IMO.
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