URL:
  <http://gna.org/bugs/?10661>

                 Summary: resistances should default to 100 not 0
                 Project: Battle for Wesnoth
            Submitted by: turin
            Submitted on: Thursday 01/03/2008 at 19:38
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.13
        Operating System: all

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Details:

Currently, if a unit with an attack of type "foo" attacks a unit whose
movement type does not have a stated resistance amount to type "foo", the
resistance will default to 0. This means that the attack will default to
doing no damage (or, rather, one damage, since one is the minimum). It seems
much more logical, and useful, to have resistances default to 100 (i.e., no
resistance or weakness to the attack) - that way, a unit with a 10-4 "foo"
attack attacking someone without a stated resistance to "foo" will deal 10
damage per strike.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10661>

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