Update of bug #10661 (project wesnoth):
Category: Feature Request => Bug
Severity: 3 - Normal => 4 - Important
Priority: 5 - Normal => 7 - High
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Follow-up Comment #1:
I did add this to http://www.wesnoth.org/wiki/Wesnoth1.4Features as a
bug/feature that must be addressed, since it is needed to allow usermade
content to define own damage types.
Somehow I do call this fallback to a bad value like 0 a problem in this
regards, so I call it a bug. (Makes it a higher chance to be seen and is
valid.)
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