Follow-up Comment #5, bug #10823 (project wesnoth):

I've started with --log-debug=all, loaded a savegame, after the game was
loaded, I try to load the same savegame again and it chrases right after
clicking the button OK (the screen does not change), now stderr.txt shows two
times the beginning of the loading procedure (I assume)


20080120  BEGIN: write_save_index()
20080120  info filesystem: streaming ...WesnothTrunk/userdata/save_index for
writing.
20080120  END: write_save_index() (took 36ms)


After the first time there is a lot of stuff, starting with

20080120  info engine: conv(U2A)-from:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120  info engine: conv(U2A)-to:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120  info engine: replace_underbar2space-from:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120  info engine:
replace_underbar2space-to:[DID-Krieg_gegen_die_Orks-Autospeichern1]


After the second time there is a newline and EOF

Afterwards I have replaced the dll's in my WesnothTrunk-Folder with the
versions from the 1.3.14a release file (different versions in zlib1,
mingwm10, pyhton). The game chrases also, but now I get a segmentation
fault.

Any more guesses? (Big thanks for your will to help) 

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10823>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to