Follow-up Comment #5, bug #10823 (project wesnoth):
I've started with --log-debug=all, loaded a savegame, after the game was
loaded, I try to load the same savegame again and it chrases right after
clicking the button OK (the screen does not change), now stderr.txt shows two
times the beginning of the loading procedure (I assume)
20080120 BEGIN: write_save_index()
20080120 info filesystem: streaming ...WesnothTrunk/userdata/save_index for
writing.
20080120 END: write_save_index() (took 36ms)
After the first time there is a lot of stuff, starting with
20080120 info engine: conv(U2A)-from:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120 info engine: conv(U2A)-to:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120 info engine: replace_underbar2space-from:[DID-Krieg gegen die
Orks-Autospeichern1]
20080120 info engine:
replace_underbar2space-to:[DID-Krieg_gegen_die_Orks-Autospeichern1]
After the second time there is a newline and EOF
Afterwards I have replaced the dll's in my WesnothTrunk-Folder with the
versions from the 1.3.14a release file (different versions in zlib1,
mingwm10, pyhton). The game chrases also, but now I get a segmentation
fault.
Any more guesses? (Big thanks for your will to help)
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