URL:
  <http://gna.org/patch/?953>

                 Summary: revision_stamp.hpp generator for Windows
                 Project: Battle for Wesnoth
            Submitted by: vladimirslavik
            Submitted on: Saturday 01/26/2008 at 20:16
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

Following the IRC discussion, these are the files needed to generate
revision_stamp.hpp on Windows.

Dump the contents of attached zip into /utils. The .bat is just text, but the
other two files must *NOT* be bit-wise modified in any way whatsoever.

When compiling, just run the batch where it is before; shortcut to it is
equally good.

This was tested for Windows XP and *may* work for older versions as well. If
not, the problem is in syntax of "copy" - making sure it is called in binary
mode and concatenates the three files is all you need to fix.

Depends on "svnversion.exe" in path.

The attempt for deletion of game_config .o and .obj in /src is to force the
compiler to rebuild the file, since on my system it seems to disregard
changes in this generated hpp. The file would have to be rebuilt anyway, so
no big loss there.



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File Attachments:


-------------------------------------------------------
Date: Saturday 01/26/2008 at 20:16  Name: utils.zip  Size: 622B   By:
vladimirslavik

<http://gna.org/patch/download.php?file_id=3680>

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Reply to this item at:

  <http://gna.org/patch/?953>

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