Update of bug #10926 (project wesnoth):

                Severity:              3 - Normal => 4 - Important          
              Item Group:                    None =>  None of the others    
                  Status:                    None => Confirmed              
        Operating System:                   Linux => All                    

    _______________________________________________________

Follow-up Comment #1:

We've seen this problem before in bug #8814 and bug #9517. It's a systemic
problem in the C++ code.  The unit kill within a die event invalidates all
iterators over the unit map.  The problem is, we don't know where all of
those are...



    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10926>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to