URL:
<http://gna.org/bugs/?10958>
Summary: Can't progress to next scenario
Project: Battle for Wesnoth
Submitted by: latte
Submitted on: Saturday 02/02/2008 at 07:00
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.15
Operating System: Linux
_______________________________________________________
Details:
Hi - I'm running Wesnoth 1.3.15 on Kanotix Linux. Details are -
Kernel - 2.6.22-10-kanotix
SDL version - 1.2.11
I compiled Wesnoth from source (as I've had crashes with the "stable"
version).
The problem was found in Httt, "The Elves Beseiged" (on "easy" level) - it
may be present in other campaigns - haven't checked that yet but will try
to).
In the stable version, when you win a "scenario" ("The Elves Beseiged" here)
you get a popup window saying "80% of gold is retained" and so on. Then,
you're asked "Do you want to save a replay? (yes/no)" and then "Do you want
to save this game? (yes/no)". If you choose "yes" to the "save game", the
game saves, then the next scenario ("Blackwater Port" here) will load and you
can carry on playing.
The window saying "80% of gold is retained" appears in 1.3.15, but that's all
that happens.
* You don't get asked to save a replay, and -
* You don't get asked to save the game, and -
* You do not progress to the next scenario (Blackwater Port).
Here are my console messages (I invoke Wesnoth on the console using "wesnoth
--windowed" ). I played "The Elves Beseiged", won that, and when I couldn't
get to the next scenario of Blackwater Port, I quit. This is what the console
showed -
[EMAIL PROTECTED]:~$ wesnoth --windowed
Battle for Wesnoth v1.3.15
Started on Fri Feb 1 22:05:43 2008
Checking video mode: 1275x950x32...
setting mode to 1275x950x32
set locale to ''
set locale to ''
loadscreen: filesystem counter = 115
loadscreen: binarywml counter = 30146
loadscreen: setconfig counter = 44
loadscreen: parser counter = 218
loadscreen: filesystem counter = 0
loadscreen: binarywml counter = 23174
loadscreen: setconfig counter = 0
loadscreen: parser counter = 4
scenario: '01_The_Elves_Besieged'
next_scenario: ''
20080201 22:05:56 error display: could not open image ''
20080201 22:32:22 error general: is in game -- showing quit message
[EMAIL PROTECTED]:~$
The "next scenario: '' " message looks very suspicious here. I would have
thought that it should show "Blackwater Port".
This is a very serious bug, imho. There is very little point in playing a
campaign when you can only play the first "battle" (as is the case here).
Anyway, I'm very willing to test any fix for this bug... :-) Bye for now -
- latte
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