URL:
  <http://gna.org/bugs/?10964>

                 Summary: Some units seem to use accelerated speed for
movement
                 Project: Battle for Wesnoth
            Submitted by: uso
            Submitted on: Saturday 02/02/2008 at 19:02
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.15+svn
        Operating System: Linux

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Details:

If I set accelerated speed to the max but don't activate the checkbox so that
normal speed should be active some units still use accelerated speed for
movement. I have seen this so far for the gryphon and the ghost. It does not
always happen, but mostly. Best to reproduce if you move the unit the full
distance it can move.




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