URL:
<http://gna.org/bugs/?11079>
Summary: errors in teleport description
Project: Battle for Wesnoth
Submitted by: alink
Submitted on: Sunday 02/17/2008 at 14:11
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Documentation
Status: Confirmed
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.16+svn
Operating System: all
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Details:
The coded rule for teleport is only between 2 empty owned villages (was also
like that in 1.2)
So "friendly villages" and "the destination village must be unoccupied" are
inaccurate.
data/core/macros/abilities.cfg : 366
description= _ "Teleport:
This unit may teleport between any two friendly villages using one of its
moves."
data/core/macros/special-notes.cfg :37
#define SPECIAL_NOTES_TELEPORT
_" This unit can teleport between any two villages instantly, though the
player must control both, and the destination village must be
unoccupied."#enddef
No idea if we can fix the strings before 1.4
The problem with this rare ability is that it's hard to test it (without
using debug mode), so if you don't understand the rule, it may seems random
or buggy when you encounter special cases.
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