URL:
<http://gna.org/bugs/?11101>
Summary: New unit abilities proposal
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Tuesday 02/19/2008 at 19:25 CET
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: next
Operating System: win2000 sp4 up1
_______________________________________________________
Details:
I have noticed that each unit (eaven of the same type)is unique , and are
individualised by traits like : srong,quick,inteligent, resilient, and so on
(wich is a god thing :D )
I propose adding 2 more traits:
1)sturdy this should reduce damage from ataks by -1 (the
oposite of strong :D and it shold reduce dmg from melee ataks maybe magic
ones too ??)
2)nimble this should give an extra 10% defence in all terain
for a unit (but should never make a deffence rating in a particular terain
biger then 60% or 70% and it shouldn't apply for cavalry (or units riding on
any sort of creature) )
These are just sugestions and i hope u like them enough to implement them
in future versions and if not pls let me know why (i think they should bring
some extra diversity and not upset any balance :D )
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11101>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs