URL:
<http://gna.org/bugs/?11247>
Summary: Liberty: The Hunters: Missing dialogue and units?
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Thursday 03/13/2008 at 03:49 CET
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.4
Operating System: Windows XP
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Details:
When scenario The Hunters first loads, Baldras/Harper appear to be having one
side of a conversation but you don't get popups for the other side. [Eg, they
say "Hail rider, come over here" and then immediately "Ah, that explains the
reinforcements" without any rider having appeared to give the explanation)
When play actually begins, I have three strange units in my recall list:
a. A Dragoon named "1" (who I presume was meant to ride up and then have a
conversation with Baldras)
b. an outlaw named "17"
c. another outlaw named "17"
These units are able to be used normally, and the rest of the scenario seems
to play out normally. I doesn't seem to matter how I end the previous
scenario (by choosing to get mages now, or by asking them to arrive at the
final battlefield) and I have attached save games as proof.
I did an uninstall of 1.2 before installing 1.4, this is the first campaign
played on the new version.
-Mudhut
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File Attachments:
-------------------------------------------------------
Date: Thursday 03/13/2008 at 03:49 CET Name: wenoth_files_liberty_error.ZIP
Size: 50kB By: None
Start of The Hunters, with two (of three) choices from previous scenario.
<http://gna.org/bugs/download.php?file_id=3944>
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<http://gna.org/bugs/?11247>
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