URL:
<http://gna.org/bugs/?11249>
Summary: :debug :unit may cause SIGSEGV during fight
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Thursday 03/13/2008 at 10:58
Category: Bug
Severity: 4 - Important
Priority: 3 - Low
Item Group: None
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4+svn
Operating System: openSUSE 10.3
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Details:
During unit fights, if one uses the :unit command (debug-mode only) to, say,
set one of the fighters' hitpoints to a different value, SIGSEGV is
initiated. This is known to happen since the 1.3.x branch, though.
The GDB backtrace is attached. I actually think the command should be
ignored/blocked during fights to avoid any other possible inconsistencies.
Operating system: openSUSE 10.3 (x86, x86_64)
Build: Wesnoth 1.4+svn and earlier; possibly affects SVN trunk too
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File Attachments:
-------------------------------------------------------
Date: Thursday 03/13/2008 at 10:58 Name: fight-debug-sigsegv.log Size: 4kB
By: shadowmaster
<http://gna.org/bugs/download.php?file_id=3945>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11249>
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