URL:
  <http://gna.org/bugs/?11249>

                 Summary: :debug :unit may cause SIGSEGV during fight
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Thursday 03/13/2008 at 10:58
                Category: Bug
                Severity: 4 - Important
                Priority: 3 - Low
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4+svn
        Operating System: openSUSE 10.3

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Details:

During unit fights, if one uses the :unit command (debug-mode only) to, say,
set one of the fighters' hitpoints to a different value, SIGSEGV is
initiated. This is known to happen since the 1.3.x branch, though.

The GDB backtrace is attached. I actually think the command should be
ignored/blocked during fights to avoid any other possible inconsistencies.

Operating system: openSUSE 10.3 (x86, x86_64)
Build: Wesnoth 1.4+svn and earlier; possibly affects SVN trunk too



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File Attachments:


-------------------------------------------------------
Date: Thursday 03/13/2008 at 10:58  Name: fight-debug-sigsegv.log  Size: 4kB 
 By: shadowmaster

<http://gna.org/bugs/download.php?file_id=3945>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11249>

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