URL:
  <http://gna.org/bugs/?11402>

                 Summary: Crash in 'create unit' dialog
                 Project: Battle for Wesnoth
            Submitted by: dave
            Submitted on: Monday 03/31/2008 at 03:54
                Category: Bug
                Severity: 5 - Blocker
                Priority: 9 - Immediate
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: jhinrichs
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: SVN HEAD
        Operating System: All

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Details:

Yogi,

When I start a game, go into debug mode, and enter the 'Create Unit' dialog
the game crashes immediately. Below is the backtrace. It looks like the
units_map is corrupt. I suspect it's related to your changes.

Could you please look into it? Let me know if you need help investigating
it.

--David

#0  0xb7a89c8e in std::string::compare () from /usr/lib/libstdc++.so.6
#1  0x08072bb6 in std::operator< <char, std::char_traits<char>,
std::allocator<char> > ([EMAIL PROTECTED], [EMAIL PROTECTED])
    at /usr/include/c++/4.1.3/bits/basic_string.h:2213
#2  0x08073392 in std::less<std::string>::operator() (this=0x8c030c0, 
    [EMAIL PROTECTED], [EMAIL PROTECTED])
    at /usr/include/c++/4.1.3/bits/stl_function.h:227
#3  0x08237149 in std::_Rb_tree<std::string, std::pair<std::string const,
unit_race>, std::_Select1st<std::pair<std::string const, unit_race> >,
std::less<std::string>, std::allocator<std::pair<std::string const,
unit_race> > >::find (
    this=0x8c030c0, [EMAIL PROTECTED])
    at /usr/include/c++/4.1.3/bits/stl_tree.h:1317
#4  0x08237233 in std::map<std::string, unit_race, std::less<std::string>,
std::allocator<std::pair<std::string const, unit_race> > >::find
(this=0x8c030c0, 
    [EMAIL PROTECTED]) at /usr/include/c++/4.1.3/bits/stl_map.h:534
#5  0x0825598e in events::menu_handler::create_unit (this=0xbff72344, 
    [EMAIL PROTECTED]) at menu_events.cpp:1609
#6  0x0830b72b in playsingle_controller::create_unit (this=0xbff72274)
    at playsingle_controller.cpp:105
#7  0x0846e6c6 in hotkey::command_executor::execute_command (this=0xbff72274,

    command=hotkey::HOTKEY_CREATE_UNIT) at hotkeys.cpp:613
#8  0x082f87cb in play_controller::execute_command (this=0xbff72274, 
    command=hotkey::HOTKEY_CREATE_UNIT, index=0) at play_controller.cpp:492





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