URL:
<http://gna.org/bugs/?11403>
Summary: Most replays still corrupt
Project: Battle for Wesnoth
Submitted by: beetlenaut
Submitted on: Monday 03/31/2008 at 06:56
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Replays
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4
Operating System: Linux
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Details:
_All_ replays used to be corrupt (bug #10976). Now, in 1.4, I've seen two out
of four beginning scenarios in a campaign work correctly (an improvement), but
replays of later scenarios are still broken. I'm attaching three examples that
start showing corruption messages early on:
In DID-Orc_War, my leader is level 1, the other hero unit is missing, the
wrong units are recalled, and many units are missing or frozen.
In THoT-Strange_Allies, my side shows much less gold than I had, and the turn
counter seems off, among other things.
In TRoW-The_Fall, a hero unit is missing, some recalled units are missing,
and nobody seems to have their experience points.
I'm using openSUSE 10.3 64bit
BfW built from source.
gcc version: 4.2.1
SDL version: 1.2.12-26
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Monday 03/31/2008 at 06:56 Name: DID-Orc_War_replay.gz Size: 52kB
By: beetlenaut
<http://gna.org/bugs/download.php?file_id=4105>
-------------------------------------------------------
Date: Monday 03/31/2008 at 06:56 Name: TRoW-The_Fall_replay.gz Size: 29kB
By: beetlenaut
<http://gna.org/bugs/download.php?file_id=4106>
-------------------------------------------------------
Date: Monday 03/31/2008 at 06:56 Name: THoT-Strange_Allies_replay.gz Size:
24kB By: beetlenaut
<http://gna.org/bugs/download.php?file_id=4107>
_______________________________________________________
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<http://gna.org/bugs/?11403>
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