URL:
  <http://gna.org/bugs/?11453>

                 Summary: AI units don't always change facing when moving
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Monday 07/04/08 at 18:45
                Category: Bug
                Severity: 2 - Minor
                Priority: 3 - Low
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: all

    _______________________________________________________

Details:

If I have the "skip AI moves" option toggled on, then AI units don't change
their facing when they move. It's a minor issue, but occasionally it still
feels like the units were seemingly walking backwards since they didn't turn
to face the direction they were moving in.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11453>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to