URL:
<http://gna.org/bugs/?11551>
Summary: if attacker die after a move+attack we never clear
shroud
Project: Battle for Wesnoth
Submitted by: alink
Submitted on: Tuesday 04/22/2008 at 21:50
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: alink
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.2 & 1.4
Operating System: all
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Details:
We must probably also clear shroud directly when confirming the move+attack.
But not sure yet how to handle the new visible units and sighted events
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Reply to this item at:
<http://gna.org/bugs/?11551>
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