Follow-up Comment #3, patch #1050 (project wesnoth):

first, sorry for the long delay, my bad...


1) why do you have a default amount to 1 instead of 0 ?
2) it would be good if a second unit filter or other method allowed to have
healers set too
3) a boolean animate= so animation could be skipped entirely..

you have provided multiple patches already... we would be realy interested in
meeting you a little more...

if you are interested, you should join #wesnoth-dev on Freenode, that would
be great..

bye


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