Follow-up Comment #3, bug #11424 (project wesnoth):

Here is a list of what I could find can't be altered directly with
store/unstore_unit (some may be intentional):

advances_to
advanceto
cost
die_sound
language_name
level
max_attacks
max_experience
max_hitpoints
max_moves
movement
movement_type
unit_description
usage
value
[movement_costs]
[defense]
[resistance]
[abilities]
[attack]

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