URL:
  <http://gna.org/patch/?1079>

                 Summary: Attack prediction and level up
                 Project: Battle for Wesnoth
            Submitted by: roger_wilco
            Submitted on: Sunday 06/29/2008 at 20:00
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

Units may level up as a result of a battle. If this occurs, they will be
healed, but this does not show up in the attack prediction damage
distribution shown in the battle dialog.

This patch causes the probability of being healed due to level up to be added
to the probability of having max hitpoints.

Note that when we level up, our max hitpoints will actually increase. This
patch does not predict how many hit points we will have if we level up. It
assumes we will just be fully healed.



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File Attachments:


-------------------------------------------------------
Date: Sunday 06/29/2008 at 20:00  Name: wn_prob_levelup.diff  Size: 7kB   By:
roger_wilco

<http://gna.org/patch/download.php?file_id=4501>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1079>

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