URL:
<http://gna.org/bugs/?12433>
Summary: Ostensibly the game crashes whenever I use a
[move_unit_fake] on a particular unit.
Project: Battle for Wesnoth
Submitted by: espreon
Submitted on: Saturday 10/11/2008 at 23:49
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.5
Operating System: Linux
_______________________________________________________
Details:
Here is the unit, the WML and error (Please note even if I give the unit HP
and a movetype this error still occurs):
[unit_type]
id=Shaxthal Energy Beam Diagonal
name=""
race=monster
image="projectiles/energybeam-ne.png"
halo="halo/chaos-halo9.png"
ellipse="misc/ellipse-none"
movement=1
experience=1
level=1
alignment=neutral
advances_to=null
cost=1
usage=scout
description=""
hide_help=true
[/unit_type]
[move_unit_fake]
type=Shaxthal Energy Beam Diagonal
side=1
x=40,38
y=6,8
[/move_unit_fake]
The error:
wesnoth: src/game_events.cpp:921:
void<unnamed>::wml_func_move_unit_fake(game_events::event_handler&, const
game_events::queued_event&, const vconfig&): Assertion `route.steps.size() >
0' failed.
Aborted
To download the campaign which uses unit can be obtained by going here:
http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk/The_Silver_Lands.tar.gz?view=tar
To see the bug in action just wait until the tenth turn and the game should
crash.
This error occurs on 1.5.5 and beyond.
I am using Wesnoth 1.5.5+svn (30023), I compiled it myself (with SCons),
compiled with GCC/G++ 4.2.3. Also I tried it on 1.5.5 and the error occurs
there too. This error does not occur on 1.4x.
My email address is: Majora700 (at) gmail (dot) (com)
I am known as Espreon on Gna! and the Wesnoth forums.
_______________________________________________________
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<http://gna.org/bugs/?12433>
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