URL:
  <http://gna.org/bugs/?12640>

                 Summary: moved unit sprite redrawn at prior location
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Thursday 11/27/2008 at 18:51 CET
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.6
        Operating System: windows XP

    _______________________________________________________

Details:


While playing through UtBS, there are multiple places where units are
supposed to move some distance and speak. While they appear to move
correctly, once they are finished moving they are redrawn at their prior
location. Their status bars (health, xp) and colored circle highlight are
drawn at the new location. Here is a WML excerpt from the UtBS "epilogue"
scenario that exhibits this problem:

                [unstore_unit]
                    variable=stored_nym
                    find_vacant=yes
                [/unstore_unit]

                [store_unit]
                    [filter]
                        id=Nym
                    [/filter]
                    variable=stored_unit
                [/store_unit]

                [hide_unit]
                    x,y=30,38
                [/hide_unit]

                [move_unit_fake]
                    type=$stored_unit.type
                    x=30,31,32,32,33,34,34,35,36
                    y=38,38,38,39,40,40,41,42,42
                [/move_unit_fake]

                {CLEAR_VARIABLE stored_unit}

                [teleport]
                    [filter]
                        id=Nym
                    [/filter]
                    x,y=36,42
                [/teleport]

                [unhide_unit]
                [/unhide_unit]

                [redraw]
                [/redraw]





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