Follow-up Comment #1, bug #12640 (project wesnoth):

The issue here seems to be the [teleport], {MOVE_UNIT} moves the sprite
properly for me. (though this doesn't seem to be universal, see Delfador's
Memoirs scenario 10, ending dialogue)

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12640>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to