URL:
<http://gna.org/bugs/?12663>
Summary: LoW: long delay at beginning of Elves Last Stand
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Tuesday 12/02/2008 at 01:00 CET
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email: harperlm
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.6
Operating System: windows XP
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Details:
At the beginning of the Elves Last Stand scenario, after the path is drawn on
the map Wesnoth hangs for a significant period of time (half a minute perhaps)
with high processor usage. This appears reproducible by starting a new LoW
campaign and changing to level 7.
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