Follow-up Comment #1, bug #12663 (project wesnoth):
It appears this may be related to the STARTING_VILLAGES macros. As I
understand it, the following macro calls from the scenario cfg should give
the majority of the villages to side 2, with a few going to side 3:
{STARTING_VILLAGES 2 99}
{STARTING_VILLAGES 3 15}
What actually happens is that side 3 ends up owning all the villages.
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