URL:
  <http://gna.org/bugs/?12839>

                 Summary: THoT-5: AI does not attack after moving
                 Project: Battle for Wesnoth
            Submitted by: theron
            Submitted on: Samstag 10.01.2009 um 17:33
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Artificial Intelligence
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4.x
        Operating System: Mac OS X 10.5.6

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Details:

Observed in THoT scenario 5 (Invaders)

If the AI moves an unit onto a village spawning villagers this unit will not
attack even it is level 2 (vs. level 1), has 60% defense and will be healed
the next turn. Instead the AI will use other units to attack the spawned
units.




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Reply to this item at:

  <http://gna.org/bugs/?12839>

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