URL:
<http://gna.org/bugs/?12839>
Summary: THoT-5: AI does not attack after moving
Project: Battle for Wesnoth
Submitted by: theron
Submitted on: Samstag 10.01.2009 um 17:33
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Artificial Intelligence
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4.x
Operating System: Mac OS X 10.5.6
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Details:
Observed in THoT scenario 5 (Invaders)
If the AI moves an unit onto a village spawning villagers this unit will not
attack even it is level 2 (vs. level 1), has 60% defense and will be healed
the next turn. Instead the AI will use other units to attack the spawned
units.
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<http://gna.org/bugs/?12839>
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