URL:
<http://gna.org/bugs/?12945>
Summary: Defense animations and sounds not working
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Wednesday 02/04/2009 at 20:16
Category: Bug
Severity: 3 - Normal
Priority: 6
Item Group: None
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.9, 1.5.9+svn
Operating System: Debian lenny
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Details:
In the 1.5.9 release, and in 1.5.9+svn, unit defense animations and their hit
sounds are not playing, although death animations and sounds still work.
The problem is caused by revision 32414 by boucman, "several fixes to defend
anims". Reverting the changes of this commit immediately fix the problem,
although the message suggests that it was supposed to fix something else.
Attached the commit diff (obtained with git diff on a git-svn tree) for
reference.
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File Attachments:
-------------------------------------------------------
Date: Wednesday 02/04/2009 at 20:16 Name: r32414_diff Size: 3kB By:
shadowmaster
<http://gna.org/bugs/download.php?file_id=5266>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?12945>
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