Update of bug #12945 (project wesnoth):

              Item Group:                    None =>  None of the others    

    _______________________________________________________

Follow-up Comment #1:

A few clarifications:

- With "hit sounds" I mean the "unit-got-hit" sounds (embedded into the
[defend] anims), *not* the "weapon-hit-its-target" sound (in the
[attack_anim]s)

- The best way to reproduce the bug is playing the test scenario, using debug
mode to switch the Elvish Shyde to side 2 (near the GUI2 dialog test hexes),
and attacking her with the Druid's ranged attack; if defense animations work
properly, she will display a spheric aura during her defense, but on 1.5.9
and trunk at the moment, she'll not display anything, nor play her got-hit
sound.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12945>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to