Follow-up Comment #5, bug #13119 (project wesnoth):

Yes, fendrin, you are right, the AI is damn stupid and only considers the
"fighting value" when recruiting and thinks level 2 units are better. Still
it is a matter of "make the AI smarter in its recruits so that a 'purpose' is
given to a unit". The AI is not human and just uses some calculation (or/and
some random number) to determine what to recruit, which often results in bad
choices. That is why Dragonking worked on some formulas (for FormulaAI) to
make recruiting "better", but they are not really evaluated so far and were
first included in 1.5.12 (and are only used for some multiplayer stuff, not
per default in campaigns).

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  <http://gna.org/bugs/?13119>

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