Update of bug #13165 (project wesnoth):
Priority: 7 - High => 5 - Normal
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Follow-up Comment #2:
Hmm, the problem is still present, although the AI is more careful with its
leader. I will lower the priority since this does not seem to be a new bug
and its occurence is pretty limited (you can only lurk the leader out far
enough if he doesn't have enough gold to spend).
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