Follow-up Comment #3, bug #13256 (project wesnoth):

how-to-reproduce:
--
start test scenario
move (12,8)->(12,9)
move (12,9)->(12,8) [so undo action with it becomes available]
move (12,8)->(10,10)
--

so, the bug happens because unit, who is referenced in the undo list, moves
and is deleted by WML, and the movement triggers shroud update which
asserts(that the unit is still around)



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