Follow-up Comment #2, bug #13277 (project wesnoth):

Encountering negative values is not that surprising; they may happen for
combats involving drain.

Encountering wrong "actual" values is quite surprising. Could you confirm it
happens?

Encountering wrong "expected" values is not surprising, since the code is a
bit complicated to get right. It would be really interesting if you notice a
pattern, since this code is not only used by statistics, but also by AI and
weapon selection.

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