Follow-up Comment #2, bug #13277 (project wesnoth):
Encountering negative values is not that surprising; they may happen for
combats involving drain.
Encountering wrong "actual" values is quite surprising. Could you confirm it
happens?
Encountering wrong "expected" values is not surprising, since the code is a
bit complicated to get right. It would be really interesting if you notice a
pattern, since this code is not only used by statistics, but also by AI and
weapon selection.
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