Follow-up Comment #3, bug #13277 (project wesnoth):

Eureka!

This is caused when units have the chance to level from an attack.  The full
heal gets counted into both the expected and actual statistics as negative
damage.  (Curiously, it uses the full health of the pre-advance unit, not the
post-advance one, though I guess it would otherwise be difficult to deal with
if the unit had multiple advancement options.)

Load the attached savegame and try attacking the burner with the skeleton.

(file #5528)
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Additional Item Attachment:

File name: statsbug.gz                    Size:17 KB


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Reply to this item at:

  <http://gna.org/bugs/?13277>

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