URL:
<http://gna.org/bugs/?13298>
Summary: reproducible hang in dialog code
Project: Battle for Wesnoth
Submitted by: esr
Submitted on: Tuesday 03/31/2009 at 16:19
Category: Bug
Severity: 5 - Blocker
Priority: 7 - High
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: mordante
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk rev 34326
Operating System: Linux
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Details:
To reproduce, load the attached start-of-scenario save with the Delfador's
Memoirs add-on from wesnoth-umc-dev available. Dialog will hang just after
Delf says "Those standing stones - they summon evil creatures!".
Music continues to play and the mouse moves, so it's not an X issue and
Wesnoth is still running. A clue to the problem may be that the message that
hangs happens right after two creature spawns.
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File Attachments:
-------------------------------------------------------
Date: Tuesday 03/31/2009 at 16:19 Name: DM-Night_in_the_Swamp.gz Size: 6kB
By: esr
<http://gna.org/bugs/download.php?file_id=5544>
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Reply to this item at:
<http://gna.org/bugs/?13298>
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