Follow-up Comment #2, bug #13308 (project wesnoth):
"It took me by surprise that my objectives were merely updated and I was not
given any extra time to walk east. "
I was not surprised to find the door locked, since I had read the dialog. I
was surprised not to be given any extra time, though.
I suppose the number of available turns is displayed for a reason: So that
the user can plan ahead instead of having to face a message like "sorry,
you've used up all your turns", when he/she never even knew there was such a
limit or what the limit was.
Displaying those turns no longer makes any sense if you don't know what you
have to get done within those turns, which is exactly what happens when your
objectives are updated midway.
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