URL:
  <http://gna.org/bugs/?13313>

                 Summary: Displaying objectives during oponents turn yields
false objectives
                 Project: Battle for Wesnoth
            Submitted by: manwesulimo2004
            Submitted on: Saturday 04/04/09 at 00:04
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.6
        Operating System: All

    _______________________________________________________

Details:

As far as I can tell, viewing the scenario objectives displays the objectives
of the player having his or her turn instead of the player who calls up the
objectives.
In multiplayer mode this doesn't usually matter because objectives are the
same. But in campaign mode this ends up returning a "No objectives available"
if the player wishes to view them while the opponent is having a turn.

Maybe this is the way it's supposed to work. But that would be pretty weird
in my opinion... :P



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Saturday 04/04/09 at 00:04  Name: Objectives.png  Size: 226kB   By:
manwesulimo2004
Viewing objectives when it is not your turn
<http://gna.org/bugs/download.php?file_id=5566>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?13313>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to