URL:
<http://gna.org/bugs/?13339>
Summary: Ravine and canyon terrain, and a tweak to the
bridge graphics
Project: Battle for Wesnoth
Submitted by: dfranke
Submitted on: Monday 04/06/2009 at 20:26
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7-svn
Operating System: Linux
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Details:
A few related graphics requests:
* Ravine wall terrain, equivalent hill or forested hill.
* Canyon terrain, with unwalkable movetype and shallow or deep water defense
type. Include both mountain-colored and desert-colored variants for the
canyon walls.
* Provide bridges that look good overtop ravines and canyons, as well as the
existing chasms and lava chasms (these would differ from the existing cave
bridges in providing flat rather than cave terrain). Simply removing the
rings of water around the posts would be sufficient, but new "swinging
bridge" graphics variants would be even nicer.
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