Update of bug #14104 (project wesnoth):

                  Status:          Ready For Test => Confirmed              

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Follow-up Comment #5:

The bug is still there; it's just that, as mordante explained, Wesnoth no
longer crashes when it encounters it. For instance, the error logs still
contain


20090821 07:06:18 error gui/draw: Text: Invalid markup in 'El'Isomithir (side
3) has not been given any instructions and is acting normally.
<0,0,0>-
Objective: none set.
Behavior: none set.
<0,0,0>-' rendered as is.


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  <http://gna.org/bugs/?14104>

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