URL:
  <http://gna.org/bugs/?14241>

                 Summary: MP Campaigns: timer settings do not carry over to
next scenario
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Saturday 09/05/2009 at 12:14 CEST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.6.4
        Operating System: linux

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Details:

When creating a game with timer settings those are only valid for the first
scenario. After advancing to the next scenario any timer setting is disabled
again.




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Reply to this item at:

  <http://gna.org/bugs/?14241>

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